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Barralisk by NickNightshade Barralisk by NickNightshade
This is my entry for the StarCraft Legacy Unit Contest, the "Barralisk"


STATS

Race: Zerg
Life: 300
Energy: 0
Armor: 0 (+70 with ability*)
Movement: Slow
Cargo Size: Cannot be transported
Attributes: Armored - Biological
Producer: Evolves from Infestor
Hotkey: B
Requires: Infestation Pit
Cost: (M)200 (G)100
Supply: 4
Build time: 70

ABILITIES

Composite Carapace:

If the Barralisk is attacked from higher ground or the air its "Composite Carapace" armor activates, giving it an armor value of 70 vs. the attack's damage. Ability does not activate if attacked from the same level or lower. *Passive ability*


Attach to Wall:

The Barralisk attaches to a cliff, forming a ramp. Once the Barralisk has been placed, it cannot detach from a cliff. Hotkey: A


Living Ramp:

Once a Barralisk has been deployed, it is permanently attached to the cliff and acts as a ramp that friendly and enemy units can use. The ramp can only be removed by killing it. If the Barralisk is destroyed, any units currently on it will immediately be returned to the ground level. *Passive ability*


UPGRADES

Tectonic Accelerator:

Increases movement speed of Barralisk to Normal.
Build time: 40
Cost: (M)150 (G)150



LORE

The Barralisk is a marvel of evolution, epitomizing exactly how quickly the Zerg are able to react to the changing battlefield with their specialized mutations. This massive creature borrows its base DNA from the dreaded Infestor, spliced with a gargantuan subterranean worm that Kerrigan encountered on the barren moons of Kelvon VII. The armor plating of these massive slugs, which towered over even the mighty Ultralisks, was revealed to be virtually indestructible. Kerrigan's initial experiments with the animals showed they were capable of shrugging off even Kaiser Blades without effort. Further research revealed how the shell of these extraordinary creatures became so strong: the worms were using a bizarre mineral mitosis to absorb the naturally occurring metallic ore of the moon into their own bodies, augmenting their natural chitinous plating with tons of nearly-invincible minerals. Kerrigan rapidly assimilated this astounding ability into the swarm and immediately set to infusing these properties into a devastating new creature.


The Dominion first became aware of this massive Zerg species during the siege of volcanic planet Argir. Argir's surface, an endless range of towering mountains and vertical peaks, provided numerous locations for highly defensible strongholds for their Command Centers. For weeks the Terrans had held out against the Zerg onslaught, using their flying fortresses to move between mountaintops, until the valleys below were veritable choked with the alien dead. Victory seemed inevitable for the Dominion outpost as the Emperor announced that reinforcements were en route, and the Zerg showed no signs of being able to scale the sheer cliffs to breach the plateaus.


One morning though, the soldiers of the Dominion awoke to see massive living mountains crawling towards them, followed by an endless carpet of Zerg.


Shock Cannon rounds from Siege Tanks smashed against these implacable creatures, and whole squads of Marines fired down at them until their munitions ran dry, but no amount of firepower could even dent the rocky carapace of these behemoth. However, their initial horror paled in comparison to what they witnessed next. As the mammoth Zerg creatures approached the cliffs, they began to burrow their armored heads into the rock, powering forward with massive armored tentacles. Within moments, the Dominion forces were no longer protected by the sheer cliffs of their stronghold, as the creature's sloped body created a wide ramp for waves of Zerglings and Hydralisks to move directly into their base.


When reinforcements arrived a week later, they found nothing but the shredded remains of Terran bases, and massive furrows carved in the sides of cliffs.




STRATEGY


For all its immense size and armor, the Barralisk's sole purpose is not to fight, but to act as a mobile ramp to counter walled-in opponents. Although it has relatively low hit points for a unit that will be absorbing an immense amount of punishment as it moves into position, this is countered by its unique armor value. Because its armor only activates if it is being attacked from a higher level than itself, including air units, the best way to combat the Barralisk ramp is to attack it from the ground level, where its armor will not activate.


If utilizing a Barralisk as the Zerg, it is important to keep some of your units, particularly Hydralisks with the Grooved Spine upgrade, in reserve to guard the ramp's vulnerable flanks. Additionally, because the Barralisk's initial movement speed is low, it is important to keep a large support force ready while it moves towards its target, and to neutralize any forces that could attack it from the ground level. Its speed issue can be somewhat countered by purchasing the Tectonic Accelerator upgrade available at the Infestation Pit. Additionally, because Barralisks are incapable of burrowing or being transported, it is important to evolve them from an Infestor near your target, to minimize your opponent's ability to react.
Add a Comment:
 
:icontimekratt:
TimeKratt Featured By Owner Nov 20, 2016  Student Traditional Artist
Posted the Infestor successor drawing.
Reply
:iconnicknightshade:
NickNightshade Featured By Owner Nov 28, 2016  Professional Digital Artist
I saw that, nicely done!
Reply
:icontimekratt:
TimeKratt Featured By Owner Dec 5, 2016  Student Traditional Artist
Thanks. Did a sketch of an evolved Leviathan
Reply
:iconnicknightshade:
NickNightshade Featured By Owner Dec 6, 2016  Professional Digital Artist
I'll have to check it out!
Reply
:icontimekratt:
TimeKratt Featured By Owner Dec 6, 2016  Student Traditional Artist
It's not yet posted. Agreeable I still need to add colors.
Reply
:icontimekratt:
TimeKratt Featured By Owner Oct 10, 2016  Student Traditional Artist
Are you going to make more Zerg?
Reply
:iconnicknightshade:
NickNightshade Featured By Owner Oct 27, 2016  Professional Digital Artist
You know, I hadn't really intended to, but I suppose I could keep it in mind.  Glad you liked it!
Reply
:icontimekratt:
TimeKratt Featured By Owner Oct 27, 2016  Student Traditional Artist
I do. I made a zerg creature that to comes from the infestor. I haven't even colored it yet.
Reply
:iconnicknightshade:
NickNightshade Featured By Owner Oct 28, 2016  Professional Digital Artist
Cool stuff man, let me know when you post it!
Reply
:icontimekratt:
TimeKratt Featured By Owner Oct 28, 2016  Student Traditional Artist
Alrighty, then.
Reply
:iconthatbrassguy:
ThatBrassGuy Featured By Owner Apr 7, 2016
AND THIS, MY FRIENDS, IS WHY YOU SHOULD NEVER TELEPORT BREAD.
Reply
:iconnicknightshade:
NickNightshade Featured By Owner Apr 8, 2016  Professional Digital Artist
Loafalisk
Reply
:iconthatbrassguy:
ThatBrassGuy Featured By Owner Apr 8, 2016
Indeed.
Reply
:icongreen6644:
green6644 Featured By Owner Sep 28, 2013
Hmmm....It should have more health XD

Reply
:iconxeversouldarknessx:
XEverSouldarknessX Featured By Owner May 20, 2013  Student Writer
damn... thors gonna hate this thing if it comes in game lol
Reply
:iconwrath9:
wrath9 Featured By Owner Apr 9, 2013
I'm not even sure if calling this monster epic does it justice but let's stick with that for now.....
As for the creature itself, well does it posses it and slightly above average regeneration factor in order to compensate for it's relative helplessness against attack from below its level?
....Hey maybe you could give this thing another evolution where it actually becomes capable of attacking enemies and being more than just a one use only creature.....well it would make it more useful for sure....
Reply
:iconnicknightshade:
NickNightshade Featured By Owner Apr 10, 2013  Professional Digital Artist
I had considered different evolutions. I felt an attack would undermine the specific "moveable ramp" purpose the thing had, but perhaps some defensive factors like regeneration or an armor boost (like the Ultralisk) would give it some staying power....
Reply
:iconzergrush23665:
zergrush23665 Featured By Owner Dec 7, 2012
this thing would be fucking terrifying! love it. very zergy.
Reply
:iconnicknightshade:
NickNightshade Featured By Owner Dec 9, 2012  Professional Digital Artist
Thanks! I'd love to see it in game. Would make a good counter to Terran blockades.
Reply
:iconzergrush23665:
zergrush23665 Featured By Owner Dec 9, 2012
not only that but it would force the zerg to make a orward base and defend that and add more use for the swrm hosts too in adding defence doe the forward base and the Barralisk itself. that and you could spread the creep (which i would assume makes it faster but not too much) and put more emphasis on that.
Reply
:icondeanthefoul:
DeantheFoul Featured By Owner Oct 18, 2012  Hobbyist Traditional Artist
CAKE
Reply
:iconneurovore:
Neurovore Featured By Owner Aug 29, 2011
Interesting, but if I may make a suggestion...how about an upgrade that causes the barralisk to damage enemy units that are traveling on it when it is in ramp mode? Perhaps something like spikes that jut out of its body or it secretes some sort of poisonous chemical?
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:iconnicknightshade:
NickNightshade Featured By Owner Aug 30, 2011  Professional Digital Artist
Clever idea!
Reply
:iconaustin57:
austin57 Featured By Owner Aug 2, 2011
and who made the contest?
Reply
:iconnicknightshade:
NickNightshade Featured By Owner Aug 2, 2011  Professional Digital Artist
The contest was fun my SC Legacy.
Reply
:iconaustin57:
austin57 Featured By Owner Aug 2, 2011
can i use this in a story im writing?
Reply
:iconnicknightshade:
NickNightshade Featured By Owner Aug 2, 2011  Professional Digital Artist
Umm... well I mean I guess its technically Blizzard's property but I would kinda prefer not... :(

Sorry... I really appreciate the :+fav: though. I was planning on using it for a story I am working on, that's the only reason...
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:iconaustin57:
austin57 Featured By Owner Aug 3, 2011
ok
Reply
:iconmasterofthardus:
masterofThardus Featured By Owner Mar 17, 2011
Very creative concept.
Reply
:iconnicknightshade:
NickNightshade Featured By Owner Mar 17, 2011  Professional Digital Artist
Thanks, glad you like it! It actually won the contest that I submitted it for.
Reply
:iconmasterofthardus:
masterofThardus Featured By Owner Mar 17, 2011
Good, you deserved the win. Do you plan on making a mod with this in it? With the Galaxy Editor, it's possible.
Reply
:iconnicknightshade:
NickNightshade Featured By Owner Mar 18, 2011  Professional Digital Artist
You know that would be really awesome actually. Heck, if someone wanted to incorporate it I would be all for it. Any takers? ;)
Reply
:iconmasterofthardus:
masterofThardus Featured By Owner Mar 18, 2011
I wish I could... But I'm just getting started with the editor, and I have no experience with custom models.
Reply
:iconnicknightshade:
NickNightshade Featured By Owner Mar 19, 2011  Professional Digital Artist
Well perhaps someday! Don't worry, that Zerg thing isn't going anywhere.

LIVE FOR THE SWARM!
Reply
:iconmasterofthardus:
masterofThardus Featured By Owner Mar 19, 2011
Who knows? Maybe you could inquire on Moddb or other mod databases.
Reply
:iconnicknightshade:
NickNightshade Featured By Owner Mar 19, 2011  Professional Digital Artist
Lol I love ModDB. I got my start in gaming working on a World Eaters mod for Dawn of War. Good times.
Reply
(1 Reply)
:iconnajmulosmani:
najmulosmani Featured By Owner Sep 16, 2010  Professional Digital Artist
yooo that is pure nasty man, mountain slug of armour! Man i would love to see such a beast move through starcraft maps. You gotta give it some epic attack tho! Maybe make them exra powerful vs buildings, they can simply burrow into buildings and kill em! Cos i was thinking zerg have asome pretty decent transport mid game to late game, like overlord upgrades and nydus worm :) Oh yeah its like an ultra powered nydus worm! :D

It reminds me of Mr.Jacks art too especially witht aht tiny lil marine there :D Hey where is that competition, always loves starcraft units, would be aweseom to se other ppls ideas n stuff ^^

Great work dude! you need some recognition for your awesome concepts too :)
Reply
:iconnicknightshade:
NickNightshade Featured By Owner Sep 18, 2010  Professional Digital Artist
Thanks man, glad you like it! I actually got some recognition, since this was for a contest, and I won first prize! Hooray for me!

And yeah, I definitely patterned it after Mr. Jack's style of concepts, just because I wanted something uncluttered to show off the unit well.

Glad you enjoyed it. :)
Reply
:iconnajmulosmani:
najmulosmani Featured By Owner Sep 18, 2010  Professional Digital Artist
ahh awesome! :D Competitions do get the bet out of us dont they! :)
Reply
:iconmidevalexponents2sqr:
MidevalExponents2sqr Featured By Owner Aug 23, 2010  Hobbyist General Artist
That's badass
Reply
:iconnicknightshade:
NickNightshade Featured By Owner Aug 23, 2010  Professional Digital Artist
Thanks, glad you like my Zergy little critter.
Reply
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August 23, 2010
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